Why Vindex will invest $300 million in esports gaming arenas

Mike Sepso and Sundance DiGiovanni were ahead of their time when they started the esports tournament company Major League Gaming

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How a gaijin studio made the beautiful unrealism of Ghost of Tsushima

From the Japanese point of view, there is no way around it. Sucker Punch Productions, the maker of the Ghost

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The RetroBeat: Why the heck didn’t the GameCube sell better?

What’s your favorite video game console of all time? That’s one of the most fun questions you can ask folks

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Zynga is acquiring hypercasual mobile game firm Rollic for at least $168 million

Zynga has agreed to buy Istanbul-based Rollic, a fast-growing hypercasual mobile game company, as part of its latest effort to

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Activision Blizzard beats expectations as Q2 2020 revenue grows 38% to $1.9 billion

Activision Blizzard reported earnings today that beat expectations as the company saw a surge for its Call of Duty games

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For World of Darkness, the future of tabletop RPGs is increasingly digital

The early-’90s, in all of its grunge-soaked glory, saw vampires and werewolves roam the night while humanity became part of

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Tens of millions of new players dove into EA games during the pandemic

Electronic Arts CEO Andrew Wilson said in an earnings call with analysts today that tens of millions of new players

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Why all great games need a product vision

Game studios all too often find themselves stuck in the same situation: Production should be underway, but the dev team

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Xbox Games Showcase: Microsoft comes out in force

Microsoft showed off an amazing array of games at its Xbox Games Showcase today to prepare fans for the holiday

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Mythical reveals gameplay for do-it-yourself Blankos Block Party online game

Mythical has revealed the gameplay for its Blankos Block Party free-to-play online game coming for the PC later this year. Developed

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