The RetroBeat: Can Microsoft save Quake?

With Microsoft’s $7.5 billion purchase of Bethesda, everyone is buzzing about how the Xbox brand now owns huge franchises like

Read more

The RetroBeat: How Super Mario 3D All-Stars could have been better

I reviewed Super Mario 3D All-Stars, and while its three games are still a joy to play, it’s easy to

Read more

The PlayStation 5 Preorder Launch Was a Disaster

This site may earn affiliate commissions from the links on this page. Terms of use. Yesterday was supposed to be

Read more

Control’s Publisher Fails at Explaining Why Only New Buyers Get Free Upgrades [Updated]

This site may earn affiliate commissions from the links on this page. Terms of use. Update (9/11/2020): Yesterday, 505 Games

Read more

Sony’s PS5 Backward-Compatibility Strategy Sounds Like It Sucks

This site may earn affiliate commissions from the links on this page. Terms of use. We’ve known for a while

Read more

Planet Coaster: Console Edition hands-on — Controller compatible coasters

Planet Coaster seems like the kind of game that wouldn’t work on consoles, yet here we are. Planet Coaster: Console

Read more

The RetroBeat: Why the heck didn’t the GameCube sell better?

What’s your favorite video game console of all time? That’s one of the most fun questions you can ask folks

Read more

The DeanBeat: What we’ve learned about pandemic gaming

The second-quarter earnings results from major game companies over the past two weeks have taught us more about how gamers

Read more

Halo Infinite: The details behind Master Chief’s next adventure

Microsoft showed off eight minutes of gameplay behind Halo Infinite, the next big adventure for the science fiction series that

Read more

The DeanBeat: 343 Industries moves Halo Infinite back to what made the series special

Microsoft had eight minutes to convince a world of gamers that they should get excited about the gameplay of Halo

Read more